Elk M1g owners who bought the Ness C-Bus interfaces some years back were disappointed to find that triggering C-Bus scenes is very rudimentary and usually involves work-arounds, e.g. use of spare Lighting Group Addresses to be detected by AC2 or PACA. It occurred to me: the way it works is that when Elk sends individual "Lighting" commands with on/off or level to the C-Bus interface, e.g. [code]Set Back Hall (1 (A1)) Off, Fade Rate=0 Then Set Front Hall (2 (A2)) to 50% Bright, Fade Rate=0[/code] the C-Bus interface firmware stores an editable Application (default = Lighting 56) per Address that gets put on the C-bus network with the Address and level from Elk. Which works well. But since this Application is editable: why couldn't you change (say) addresses 100-110 to be Triggers (202) rather than Lighting (56)? Then when Elk turns on "Light" 100, it goes onto the C-Bus network as Trigger 100 with Action Selector=level. And suddenly you can trigger scenes. Yes that prevents the M1g turning Lighting Group 100 on or off, but that's no different from consuming spare addresses to get a scene to fire. I would try it, except that the interface program only allows GA application to be set to 48-95. Not 202. Am I barking up a wrong tree- meaning would replacing 56 with 202 convert a lighting message into a trigger, or are the message formats totally different? If they are compatible - then perhaps somebody with contacts in Ness could ask whether they can add 202 as an option? Even if there is message incompatibility, interface firmware is updateable, so perhaps 202 can have a different message template. All this assumes there isn't already a firmware update lurking somewhere that takes care of it(!) I'm revisiting all this after recent deployment of an AC2, now realizing just how many lighting GAs are consumed to activate scenes when Areas are armed and disarmed etc. There's a lot of M1Gs out there and it would be awesome if the M1g finally got the ability to fire scenes without having to waste group addresses.